Wave goodbye to your head, wanker!
[/URL] Just a quick heads up: [URL="http://etf2l.org/2010/09/02/the-highlander-mix-up-match/"]our exhibition match...
Since our recent TF2maps.net Art Pass Contest (http://artpass.tf2maps.net/), our level designers have gone back to their default state at the TF2...
More... (http://www.teamfortress.com/post.php?id=4226)
The fine folks over at ETF2L have launched their Highlander Community Challenge (http://etf2l.org/highlander/), and we're excited to be a part of it....
On August 31st WiNGSPANTT and 7 other Golden Wrench owners will commit a nigh unutterable act of brazen item-aggression so egregious that we shudder...
More... (http://www.teamfortress.com/post.php?id=4130)
More... (http://www.teamfortress.com/post.php?id=4083)
More... (http://www.teamfortress.com/post.php?id=4076)
Say you have two things: a perfectly good hand, and a brilliant inventor for a grandfather. One day you stumble across a blueprint for an...
Quick: Name someone whose body of work is a testament to the indomitability of the human spirit; whose strength and moral guidance informs your every...
Everyone loves remote control toys. But the problem with most of them is, unless you manage to remote control one directly down someone's throat,...
Those of you who spent the weekend Tokyo drift-racing your way to a rap battle—or whatever it is people do when they go outside on the...
Since our announcement (http://www.teamfortress.com/macupdate/) of Team Fortress 2 on the Mac, we've received literally thousands of emails from over...
More... (http://www.teamfortress.com/post.php?id=4014)
Do you hear that? That ominous, otherworldly silence? That's what we in the game biz call the calm before a storm. And keep listening... do you hear...
At Valve, we like to play games made by other people, mainly because a) we don't have to make them, and b) they're generally more fun than ours...
Just a quick update to point out some of the fantastic community activity out there that gets emailed to us every so often. Hopefully you're aware of...
In the past we've shipped features that came from community suggestions. Now we've taken it one step further: we're shipping game content that was...
Yesterday, we announced that Steam and all our Source engine games will be coming to the Mac. Sound too good to be true? Well, guess what: It is...
We're plugging away at the Engineer update. He's an interesting class to work on, because he creates a larger footprint in the game than any other...
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